![]() Killing is done primarily by sneaking up on your opponents and executing one of several bad ass kill actions that play out in gruesome cut scenes. Your goal is to get past them and if you want, kill them. Your foes are none too bright, but devious unit placement and clever patrol patterns make up for Forrest Gump IQs. ![]() Augmenting the value of the story mode are some fifty mini-missions dubbed “assignments” for you to play and conquer. Completed missions can be replayed, and bringing newly acquired items into an earlier level can often yield different ways to play it, but the game clearly favors particular strategies. You'll spend less time hacking and slashing and much more waiting and watching for gaps in enemy patrols and opportunities to strike. ![]() There are usually only one or two ways you can proceed through any given area, and the game often feels less like an action game more of a puzzle. Unlike other Tenchu titles, Shadow Assassins isn't very open ended.
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